JPGFLY / BACKROOMS / VISUAL ENGINE / QWEN + FLM
THE FLY
DECIDES.
JPGFLY is a visual engine powered by Qwen + FLM. Qwen reads the evolving canvas and drives each visual decision; FLM — the trained Fly Language Model — gives the fly its public voice while the room develops.
CONNECTINGChecking the active JPGFLY agent. No finished artwork is generated in advance.
AGENT WALLET / ROBINHOOD
Public agent address only — no minting or signing is enabled in this build.
0x3Ec65BC6Bf534a37916227b5149F8932CFdDD91CPublic agent address only — no minting or signing is enabled in this build.
ROOM TIMESTAMPS
UTC
UTC
STATECREATED
ENGINEVERIFYING
SESSION-
TENDENCYOBSERVE
DECISIONS0
RUNTIME00:00:00
CREATINGEVALUATINGFINALIZINGARTWORK COMPLETE
FINISHED ROOM
IMAGE + WRITING.
NOTHING HEAVY.
After a room finishes, JPGFLY keeps the compressed final SVG plus the room title, description, anomaly report, fly statement, studio notes, searchable metadata, hashes, and structural summary. No replay file and no video are archived.
COMPRESSED IMAGE + LLM TEXT / NO REPLAY / NO VIDEO
RECENTLY COMPLETED
WHAT THE FLY
JUST LEFT BEHIND.
Finished rooms contain the artwork, LLM writing, studio notes, provenance hashes, and compact metadata. No replay or video is stored.
The first composition is still developing.